# Build towers to outlast your opponent!
# Build more towers.
hero.setNextWaveTypes(["ice-elemental", "warlock", "robosoldier", "burl","shaman"])
while True:
hero.buildTower("firewall", 8)
hero.buildTower("firewall", 9)
hero.buildTower("firewall", 6)
hero.buildTower("firewall", 7)
hero.buildTower("forceball", 1)
hero.buildTower("guard", 0)
hero.buildTower("guard", 0)
hero.buildTower("guard", 0)
hero.buildTower("guard", 4)
hero.buildTower("guard", 5)
hero.buildTower("forceball", 3)
hero.buildTower("forceball", 2)
hero.buildTower("firewall", 6)
hero.buildTower("firewall", 7)
if hero.time > 25:
hero.buildTower("guard", 4)
hero.buildTower("guard", 5)
hero.buildTower("firewall", 8)
hero.buildTower("firewall", 9)
hero.buildTower("firewall", 7)
hero.buildTower("firewall", 6)
while True:
if hero.time > 60:
hero.buildTower("guard", 5)
hero.buildTower("guard", 4)
hero.buildTower("firewall", 7)
hero.buildTower("firewall", 6)
hero.buildTower("firewall", 8)
hero.buildTower("firewall", 9)
else:
hero.buildTower("guard", 4)
hero.buildTower("guard", 5)
hero.setNextWaveTypes(["ice-elemental", "robobomb", "robosoldier", "burl","shaman"])
hero.buildTower("guard", 4)
hero.buildTower("guard", 5)
hero.buildTower("guard", 4)
hero.buildTower("guard", 5)
hero.buildTower("guard", 4)
hero.buildTower("guard", 5)
hero.buildTower("guard", 4)
hero.buildTower("guard", 5)
hero.buildTower("firewall", 8)
hero.buildTower("firewall", 9)
hero.buildTower("firewall", 7)
hero.buildTower("firewall", 6)
else:
pass
What are you trying to do? Are you just trying to build towers in different X/Y’s?
nah im just asking how can i improve my code
Correct me if im wrong, but I do not think you can do if hero.time. You do not have to programatticon for it. So you can not do the line of code.