Could you please boost Nalfar’s damage multiplier to 84.8% please? That way, the vine staff will do exactly 60.00448 damage, which is also half the max health of those ogres with 120 max health.
Or 84.7936687399% so that it’s exactly 60 damage?
Sorry for pinging you @Chaboi_3000 if you’re busy.
Unfortunately, the requested changes will not happen. 71% → 84.8% is a drastic change which severely affects game balance. The point of Nalfar is to get stronger over time using his sacrifice ability to gain tons of Health and DPS.