Snowhold Clash Patch Notes

Snowhold clash is live! This post will contain the notable updates that are done to the arena

Changes might not appear immediately after being posted, to feel the changes early, you can use the direct version of CodeCombat

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-Fixed lightning and spirit’s special crystalize freezing spirits forever

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SPIRIT'S SPECIALS
-flare
Now flare will use towerDamageMult instead of the damageMult multiplier when it is cast on towers and enemy bases, for details look at the documentation
towerDamageMult = 1.4

-blaze
Now blaze will use towerDamageMult instead of the damageMult multiplier it hits towers and enemy bases
towerDamageMult : 0.7
damageMult : 0.9 (1 → 0.9)

-crystallize
damageMult: 0.2 (0.5 → 0.2)

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UNITS
archer
health = 50 ( 61 → 50)
range = 18 ( 20 → 18)
attackDamage = 16 ( 18 → 16)

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SPIRIT'S SPECIALS
-haste
speedMult: 1.5 (2 → 1.5)
-flare
towerDamageMult: 1.6 (1.4 → 1.6)

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SPIRIT’S SPECIALS
-blaze
damageMult: 1.2 ( 0.9 → 1.2)

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SPIRIT’S SPECIALS
-blaze
range: 18 ( 13->18)
-flare
range: 12 ( 20 → 12)
-haste
speedMult: 1.7 ( 1.5 → 1.7)

-Added methods
hero.getSpiritParameters()
hero.getSpiritSpecialParameters(special)
Check documentation for more details

SPIRIT’S SPECIALS
-blaze
range: 16 ( 18->16)
-flare
towerDamageMult: 1.7 ( 1.6 → 1.7)
SPELLS
-lightning
damage: 140 ( 150 → 140)

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SPIRIT’S SPECIALS
crystalize
damageMult: 0.125 (0.2 → 0.125)
flare
towerDamageMult: 1.5 ( 1.7 → 1.5)

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SPIRIT
attackDamage: 60 (40 → 60)

BUG FIXES
-Fixed spirit pathfinding for the middle bridge

MORE BUG FIXES
-Unit should be able to pathfind towards the middle bridge now

BUG FIX:
-Fixed flare and blaze healing towers when spirit’s health is negative

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SPIRIT:
crystalize
Ice crystals will now appear around the spirit for the duration of the special