Good idea but I get the warning: Your code either has a infinite loop or is really slow.
Can I see the code?
Here
def commandSoldier(soldier, soldierIndex, numSoldiers):
angle = Math.PI * 2 * soldierIndex / numSoldiers
defendPos = {"x": 41, "y": 40}
defendPos.x += 10 * Math.cos(angle)
defendPos.y += 10 * Math.sin(angle)
hero.command(soldier, "defend", defendPos);
def findStrongestTarget():
mostHealth = 0
enemies = hero.findEnemies()
enemyIndex = 0
for enemy in hero.findEnemies():
if enemy.health > mostHealth:
bestTarget = enemy
mostHealth = enemy.health
bestTarget = enemy
if bestTarget and bestTarget.health > 15:
return bestTarget
else:
return None
def commandArcher(archer):
nearest = archer.findNearestEnemy()
if archerTarget:
hero.command(archer, "attack", archerTarget)
elif nearest:
hero.command(archer, "attack", nearest)
archerTarget = None
while True:
if hero.gold > hero.costOf("soldier"):
hero.summon("soldier")
if not archerTarget or archerTarget.health <= 0:
archerTarget = findStrongestTarget()
friends = hero.findFriends()
soldiers = hero.findByType("soldier")
archers = hero.findByType("archers")
for i, soldier in enumerate(soldiers):
commandSoldier(soldier, i, len(soldiers));
for i in range(len(archers)):
archer = archers[i]
commandArcher(archer)
You did not put 4 empty spaces before those lines.
Do you need any more assistance at this level?
I did I just took it out
OK here is the code with your advice:
def commandSoldier(soldier, soldierIndex, numSoldiers):
angle = Math.PI * 2 * soldierIndex / numSoldiers
defendPos = {"x": 41, "y": 40}
defendPos.x += 10 * Math.cos(angle)
defendPos.y += 10 * Math.sin(angle)
hero.command(soldier, "defend", defendPos);
def findStrongestTarget():
mostHealth = 0
enemies = hero.findEnemies()
enemyIndex = 0
for enemy in hero.findEnemies():
if enemy.health > mostHealth:
bestTarget = enemy
mostHealth = enemy.health
bestTarget = enemy
if bestTarget and bestTarget.health > 15:
return bestTarget
else:
return None
def commandArcher(archer):
nearest = archer.findNearestEnemy()
if archerTarget:
hero.command(archer, "attack", archerTarget)
elif nearest:
hero.command(archer, "attack", nearest)
archerTarget = None
while True:
if hero.gold > hero.costOf("soldier"):
hero.summon("soldier")
if not archerTarget or archerTarget.health <= 0:
archerTarget = findStrongestTarget()
friends = hero.findFriends()
soldiers = hero.findByType("soldier")
archers = hero.findByType("archers")
for i, soldier in enumerate(soldiers):
commandSoldier(soldier, i, len(soldiers));
for i in range(len(archers)):
archer = archers[i]
commandArcher(archer)
Does the code work?
No the soldier Shannon dies
Try to delete 4 empty spaces before those lines.
Do you need any more assistance at this level?
Nope same thing happens
Could you show me your current code?
Here
def commandSoldier(soldier, soldierIndex, numSoldiers):
angle = Math.PI * 2 * soldierIndex / numSoldiers
defendPos = {"x": 41, "y": 40}
defendPos.x += 10 * Math.cos(angle)
defendPos.y += 10 * Math.sin(angle)
hero.command(soldier, "defend", defendPos);
def findStrongestTarget():
mostHealth = 0
enemies = hero.findEnemies()
enemyIndex = 0
for enemy in hero.findEnemies():
if enemy.health > mostHealth:
bestTarget = enemy
mostHealth = enemy.health
bestTarget = enemy
if bestTarget and bestTarget.health > 15:
return bestTarget
else:
return None
def commandArcher(archer):
nearest = archer.findNearestEnemy()
if archerTarget:
hero.command(archer, "attack", archerTarget)
elif nearest:
hero.command(archer, "attack", nearest)
archerTarget = None
while True:
if hero.gold > hero.costOf("soldier"):
hero.summon("soldier")
if not archerTarget or archerTarget.health <= 0:
archerTarget = findStrongestTarget()
friends = hero.findFriends()
soldiers = hero.findByType("soldier")
archers = hero.findByType("archers")
for i, soldier in enumerate(soldiers):
commandSoldier(soldier, i, len(soldiers));
for i in range(len(archers)):
archer = archers[i]
commandArcher(archer)
If you delete this, does the code work?
Here try
hero.findByType("archer")
Do you need any more assistance at this level?
when you said take away the best target then it doesn’t work it say’s erorr to slow
What is the code that you have now?
Sorry to say but both ideas make it say to slow
What code is too slow?
This code:
def commandSoldier(soldier, soldierIndex, numSoldiers):
angle = Math.PI * 2 * soldierIndex / numSoldiers
defendPos = {"x": 41, "y": 40}
defendPos.x += 10 * Math.cos(angle)
defendPos.y += 10 * Math.sin(angle)
hero.command(soldier, "defend", defendPos);
def findStrongestTarget():
mostHealth = 0
enemies = hero.findEnemies()
enemyIndex = 0
for enemy in hero.findEnemies():
if enemy.health > mostHealth:
bestTarget = enemy
mostHealth = enemy.health
if bestTarget and bestTarget.health > 15:
return bestTarget
else:
return None
def commandArcher(archer):
nearest = archer.findNearestEnemy()
if archerTarget:
hero.command(archer, "attack", archerTarget)
elif nearest:
hero.command(archer, "attack", nearest)
archerTarget = None
while True:
if hero.gold > hero.costOf("soldier"):
hero.summon("soldier")
if not archerTarget or archerTarget.health <= 0:
archerTarget = findStrongestTarget()
friends = hero.findFriends()
soldiers = hero.findByType("soldier")
archers = hero.findByType("archer")
for i, soldier in enumerate(soldiers):
commandSoldier(soldier, i, len(soldiers));
for i in range(len(archers)):
archer = archers[i]
commandArcher(archer)
If you delete this does the code work?