Welcome to the forum @Cedar ! This is a friendly place where you can ask help on levels, report bugs, or just chat with other coders! Don’t forget to read the guidelines if you haven’t yet. Have a great time!
Would you please format your code using this button:
SLIDE = 10
SWITCH = 7
SKIP = 11
# How many sideSteps north of the Red X you’ve taken.
sideSteps = 1
# How many steps east of the Red X you’ve taken.
steps = 1
# Multiply this with steps to determine your X coordinate. DON’T CHANGE THIS!
X_PACE_LENGTH = 4
# Multiply this with sideSteps to determine your Y coordinate. DON’T CHANGE THIS!
Y_PACE_LENGTH = 6
# The maze is 35 steps along the X axis.
while steps <= 35:
SLIDE = 10
SWITCH = 7
SKIP = 11
How many sideSteps north of the Red X you’ve taken.
sideSteps = 1
How many steps east of the Red X you’ve taken.
steps = 1
Multiply this with steps to determine your X coordinate. DON’T CHANGE THIS!
X_PACE_LENGTH = 4
Multiply this with sideSteps to determine your Y coordinate. DON’T CHANGE THIS!
Y_PACE_LENGTH = 6
The maze is 35 steps along the X axis.
while steps <= 35:
# Take the next step:
hero.moveXY(steps * X_PACE_LENGTH, sideSteps * Y_PACE_LENGTH)
if steps % SWITCH:
hero.moveXY(sideSteps * X_PACE_LENGTH, steps * Y_PACE_LENGTH)
if sideSteps % SWITCH:
hero.moveXY(steps * X_PACE_LENGTH, sideSteps * Y_PACE_LENGTH)
tip just use move out of the blat area of the fire traps and then shoot a burl the burl will attack you and set off the fire traps and then you can move to you victory
Well, I also wouldn’t recommend sharing such ideas. The purpose of the level is to complete the level using some advanced coding, not deleting all the fire traps and then moving.
Please remove the code. It’s not a big deal to fire all the fire traps.
Well yes, I meant that.
Your post was marked as a solution, that means the creator of the topic took the code and burnt the fire traps, instead of solving the level with the code they started.