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[Adventurer] Mined Gems


Another circle-point level by @Bryukh. This is a mastery-style level, so be sure to check out the previous levels: Clumsy Circle Demo, Safe Spot Usage

And now onto the main course: Mined Gems

Post any comments here.


Hmmm, apparently there is a chest of gems at position (-7,42). My infinite glasses are picking it up and running to it since it is definitely outside the circle.

Once I accounted for that, code worked fine.

Nice chain of levels @Bruykh!


Hm, It should be limited. Maybe it’s a problem with the first frame :frowning:

As the loading tip said :wink:


Updated and fixed. Thanks! I mistyped and that was a reason.


secret is too hard and not obvious
I am awaiting something like teleportation to the new map at entrances


Yep, that’s why they are secrets. Of course it’s not too hard to find them if you know how.


Speed ring issue: if an outer gem is close to some wall or tree, the hero bounces, and on his way back to the center he walks onto an exploding gem…

Mined Gems - Speed Ring

Could you give more information? I’m not sure that is a “speed ring” issue because positions of gems are speed-independent. Also, if you use “move-to-gem -> move-to-centre” then inertia doesn’t affect.


I can’t reproduce the error, but the issue was with the inertia: when the hero reached the gem, he bounced off of a nearby tree, and didn’t go back the same way --> kaboom!


@Bryukh I have the same problem as ant .


first it starts out like this:




look closey to the two gems beside the gem that senick is going to get!




safely collected!



!!! :confused: ??


Is that the mimic pet?


mimic pet is not good on this level LOL ROFL
yay i got regular


:grimacing: I did not think of that!