AI League - King's Gambit Cup

i have a few questions. how long does summoning a unit take? the docs doesn’t provide a time for the cooldown, and from gameplay it seems almost instantaneous—however there is an offset when summoning, suggesting a cooldown is present. also, could the tiebreaker be clarified a little? what are the destroy points each unit gives (is it proportional to their cost?) does flinging an enemy unit contribute destroy points? does you flinging your own unit give the enemy destroy points?

additionally: the fact that knights are staying a bit after the fling is kind of annoying visually, especially since the vfx for fling isn’t that visible in the first place; it would be cool if they were removed instantaneously, but this is mainly a QoL issue.

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Should be 1 frame I think, so 0.1 seconds.

Yes for fling. Will add points for each figure to docs.
pawn - 2, bishop and knight - 5, rook -7, queen -10

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I will investigate, sounds as a bug. Thanks

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Yes :slight_smile: Any “dead” unit contributes

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additionally: the fact that knights are staying a bit after the fling is kind of annoying visually, especially since the vfx for fling isn’t that visible in the first place;

Fixed

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hey @Bryukh can you check this out. At the end of time, I am tied with Coasterwhiz, we have spent the same amount of gold and I have more dp but he gets the win.



The first screenshot is at exactly 3:00.0
Since the initial post, he submitted a different code so the spectate does not match

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Is there any way to detect crates?

when I play you with the same code as shown, I lose. Could be a visual glitch and if you spectate the match you win. I just ranked my code so it could have changed tho.

are we allowed to make a second account to test code against our own algo? i’ll unsubmit the second account’s code so rankings aren’t affected

I wouldn’t think so, but you could submit a code under yourself, and test against that. If you save your code somewhere else it should effectively work the same

you can battle yourself through the ladder

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really sad that @Venneth is working somewhre else but it is what it is

Hey all, as Valentin already said, I’m currently no longer working for CodeCombat, apologies for the silence for the past few months, however that doesn’t mean I’ll be gone entirely, I will still be here in the forums checking what’s going on periodically ( hopefully ), and who knows, maybe I’ll pop up again in the AI League some day :eyes:

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please dont destroy us with som sub 4000 line code where half of it is just to move a piece frame perfectly so it evades all attacks

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probably a stupid question i’ve missed somewhere but how long is the cooldown for fling, sacrifice, and crate?

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I believe it’s 10 seconds