The next beta test is available and you can try the next arena (season 4 starts in January).
It’s REALLY raw and I haven’t done even a base balance there. Just mechanics and API with random numbers.
Feel free to post bug reports and your ideas here.
The next beta test is available and you can try the next arena (season 4 starts in January).
It’s REALLY raw and I haven’t done even a base balance there. Just mechanics and API with random numbers.
Feel free to post bug reports and your ideas here.
So considering I haven’t really coded for 2 years, i’m not completely sure how to play but the mechanics and gameplay looks quite nice! (Ik it’s not finished but I like what you’ve made so far)
whenever I survive I lose. why?
It is a bug like the one in collocus
Same happened to me I deafeat ricerunner but is say loss
it just says tie
: ( ( ( ((
I think the rank should be the opposite way
It says incomplete when I won
Win/Lose issue should fixed.
cordinates are not mirrored
You don’t have to write in twitter style and fit in 140 symbols. Could you give me more details? What objects or methods have the problem with coordinates? Maybe code examples.
I know, I should work on my telepathic abilities however I’m still not good with this.
Yeah, I’m using this forum to train my paranormal abilities.
Thanks. Fixed.
nerf in its is op for taking care of monsters and minimizing the enemies on your side (@nick you use this
)
What if you use “out” to counteract? Plus more monsters - more mana 
Can’t wait too try it out (if I bother too)
out is VERY op.
using 1 upgraded cannon + out at your hero’s position = no monsters attack you until phoenix round
I know, currently out field helps against ranged units as missiles are affected too. It will be fixed so this tactic will be useless against flying snd ranged units