Okay that will be fine with me(just don’t make it so it does not hurt ranged unit).
that’s ok for me! I fought someone in multiplayer that kept teleporting and using the tornado
That is a really easy thing to do you just tornado at X and Y location and blink around using flags
well what can i say? Im a non-subscriber
The whole point of these changes is to make arenas actually more interesting for both subscribers and non-subscribers. Nick and I feel that the current meta focuses on disabling heroes, which isn’t too fun, so nerfing them promotes more varieties of abilities.
So you’re making our hero’s abilities less powerful. This will make it not as fun for subscribers to play in combat and ritic might not be the best hero in arenas.
We’re making all forms of attack disabling weaker, including those usable by non-subscribers. It’ll close the gap.
Not exactly since subs have a range of hero’s which makes it so we can still fool and kill enemies with different strategies.
It’ll close the gap, not totally, but enough to allow non-subs a chance.
Can you make flash a bit weaker in arenas? It’s annoying to have your team flashed and taken out.
K bye I gotta go.
Well, since both subscribers and non-subscribers can use them, I’m fine with flash(). It also doesn’t freeze Heroes so it’s not too annoying.
I think that all the pet abilities would have an unfair advantage against non subs.
Do you mean non subs?
Yeah. Oops.
I made a test acc to test some stuffs.
Yes. But Blue Fox is just too strong for both subs and non-subs. Also, we’re making future arenas non-equipment based, so balancing the old arenas is just an extra.
There should be arenas where, instead of fighting(there are some), you do something else. For example, you raise walls to block out arrows, you do something with gold, base it off on games, like tower defense(There already is. It was like real tower defense), etc.
There is multiplayer treasure grove
I forgot about that. Was about to delete
I do agree with you though.