Beta Test "Tundra Cup" Arena

No problem. Birds are fixed.

It would increases the complexity of rules and balancing. The main point is keeping arena deep enough but not too “over ruled” :slight_smile:

As from their abilities you can see that the main point of guards is “kiting”

ok. So there was one stupid bug (mixed y and x), however it still didn’t solve the whole problem. So I just removed obstacles (i mean real invisible collision rectangles) behind bases and put decoration as energy shield where enemies are dying. So no obstacles – no collision problem :slight_smile:

Bug => feature

allright, :stuck_out_tongue: haha, that’s relateable

About this, im still not seing their health though

Try now please. Maybe I’ve found the reason.

NoHPText
Not yet i think

Arrrgh, what’s wrong with this unit.

i see it when select a bird. Maybe cache issue?

Tried it on another browser, tried on edge, still no healthbar, ill check on other browsers

It does show on my phone’s chrome

Okay i tested on:
Chrome: Didn’t show
Firefox: Didn’t show
Edge: Didn’t show
Android Emulator browser: Didn’t show
Phone’s browser: shown
Hmmm, maybe other players can check on their POV?

Try to use direct.codecombat.com – maybe the issue with the site cache.

Ah yes, it does show on that web address, maybe it is the site cache, allright, thanks

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Cool!

16th place out of 1090 players

Maybe guards can work with special abilities?

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This bug no longer seems to be occurring, perhaps it was just a bug in my code.

The bird HP shows for me tho.

Also, the teleport anormalie doesn’t work and it just tp’s them to no where.

I think they just fixed the phoenix health, it shows for me now too. The teleport works for me but the enemy may be using burst right after or if you are teleporting on the enemy side it may teleport them behind the enemy hero?

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Increased Guard respawn time to 7 seconds and reduced their damage to 20.