No problem. Birds are fixed.
It would increases the complexity of rules and balancing. The main point is keeping arena deep enough but not too âover ruledâ
As from their abilities you can see that the main point of guards is âkitingâ
ok. So there was one stupid bug (mixed y and x), however it still didnât solve the whole problem. So I just removed obstacles (i mean real invisible collision rectangles) behind bases and put decoration as energy shield where enemies are dying. So no obstacles â no collision problem
Bug => feature
allright, haha, thatâs relateable
About this, im still not seing their health though
Try now please. Maybe Iâve found the reason.
Not yet i think
Arrrgh, whatâs wrong with this unit.
i see it when select a bird. Maybe cache issue?
Tried it on another browser, tried on edge, still no healthbar, ill check on other browsers
It does show on my phoneâs chrome
Okay i tested on:
Chrome: Didnât show
Firefox: Didnât show
Edge: Didnât show
Android Emulator browser: Didnât show
Phoneâs browser: shown
Hmmm, maybe other players can check on their POV?
Try to use direct.codecombat.com â maybe the issue with the site cache.
Ah yes, it does show on that web address, maybe it is the site cache, allright, thanks
This bug no longer seems to be occurring, perhaps it was just a bug in my code.
The bird HP shows for me tho.
Also, the teleport anormalie doesnât work and it just tpâs them to no where.
I think they just fixed the phoenix health, it shows for me now too. The teleport works for me but the enemy may be using burst right after or if you are teleporting on the enemy side it may teleport them behind the enemy hero?
Increased Guard respawn time to 7 seconds and reduced their damage to 20.