actually I can’t I got to get to calculus, my bad, but test it out.
whats a calculus?
???
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(Bug) Every time they hit the tower they shrink at the beginning of the match. Not a big one but it just happens.
In between each build, you can do a while true loop with the anomalies code as well as an if statement to exit the loop when mana >= 25
Thank you for reports. I see there is some asymmetry, but where is it… Everything is perfectly symmetrical and still some issue. My main blame is for collision system resolving, however fixing it can take months
Sorry, didn’t get it. Could you explain the issue?
Its not a very big bug but every time at the start of the match when the munchkin get within a couple of meters from the power source then they shrink as shown in this picture.
Sorry this picture is bad.
here better one

Cant open this picture, but I had the same bug a few times too
Thanks for the picture. This bug has happened a few times to me too. Thanks for reporting it.
Interesting. Not sure even what can cause this issue ![]()
Nobody uses “home” and “hide”. I think Guardians are too strong, need to fix it ![]()
We can change the balance for the first two weeks of the tournament, then I will freeze any balance changes (except if there are some obviously exploits) and only bug fixes will be allowed.
wait i use hide to shake up the monsters to make them not hit the tour but also not hit the monster as much.
I got the less negative number but somehow he won.
Uploading: Screenshot 2022-04-01 at 11.15.48 PM.png…
It was at the same frame. Could anyone check this please?
Hello! So after playing this arena my brother found a way to make it more balanced. In his opinion, archer towers are overpowered. They deal 26 DPS, when all the other towers deal less (even mage tower deals 24 damage to ranged units per second). So the only tower strategy can get you very high in the leaderboard and you don’t need to use some complex hard-coded strategy.
Also, could you please add the ability to use vectors? They do not work in this arena, while almost the same code was working in other arenas (for example, in Ace of coders).
Anyone have any good guard code? Just been tryna figure out some and I can’t
I think you have to use the roar and haste abilities, i’ve seen most of the top people use them. Other than that, I think you just target the nearest mob (or you could target a low health mob). Also, you have to make sure the guards dont start helping the opponent and killing enemies on their side.







