Not sure what to do here. I break open the cupboard, a skeleton comes out and attacks the ogre, then nothing happens until I run out of time.
After the clock runs out, I see the message with a green check “break open the cupboard”, but also that I ran out of time. It’s not obvious what else I am supposed to do though…
walk to cupboard
break cupboard
…wait for skellie to kill ogre
move up hallway
…wait for skellie to kill other ogre
walk to exit.
only the first two steps are suggested by the level.
@nick: Where does this level occur in the teaching scheme?
Do we know how to break out of loops?
do we know how to use ifs to check to see if the enemy is dead so we can safely move to the exit? and/or wait for our buddy to kill them?
Yeah, my guess is similar to yours but this is supposed to be a simple dungeon level, right? Mainly I was wondering if this level was done yet? It was open to me, I didn’t do anything special to get there, but after playing not sure if this was meant to be played yet, or at least if the instructions were complete.
Ummm… it worked for me.
When I walked (with Anya) to the cupboard, both ogres saw and chased me. I attacked the Cupboard, Skelly came out and killed both ogres. Mission done.
I had a loop{this.attack("Cupboard");} in the end, though it broke with one swing (Greatsword). No problems.
The question about the place in the learning scheme is valid though, it looks more like a level to train than to learn something new.