For me, the game has become pretty consistently unplayable due to slowed performance and freezing.
I’ve been playing for a few months, but gradually the performance has become so bad that I usually can’t get through a full board.
I start playing a level and by the time I get some code running, the browser process will crash (in chrome) or the browser itself will freeze (in firefox).
After google chrome stopped being very usable, I was using Firefox as a secondary browser solely dedicated to codecombat, but after week or two of doing that, the performance now degrades on firefox so quickly that I generally can’t get through a single board before it freezes the browser, freezes or slows down my whole OS (effectively), and generally I have to reboot to get any kind of performance back.
I’m running a Ubuntu 14.04 desktop:
Linux version 3.13.0-62-generic (buildd@lgw01-59) (gcc version 4.8.2 (Ubuntu 4.8.2-19ubuntu1) ) #102-Ubuntu SMP Tue Aug 11 14:29:36 UTC 2015
Ubuntu 14.04.3 LTS \n \l
Linux localhostmachine 3.13.0-62-generic #102-Ubuntu SMP Tue Aug 11 14:29:36 UTC 2015 x86_64 x86_64 x86_64 GNU/Linux
Chrome
Google chrome Version 44.0.2403.157 (64-bit)
Firefox
Mozilla Firefox 40.0 for Ubuntu
6 gigs of RAM:
free -h
total used free shared buffers cached
Mem: 5.7G 5.4G 376M 902M 19M 1.3G
-/+ buffers/cache: 4.1G 1.6G
Swap: 9.7G 1.2G 8.5G
Obviously, it’s very hard to give a proper bug report on a problem of this nature, by the time the freeze happens, checking the game console becomes impossible. However, I have made a pastebin of the console of a successful play through a level that crashed, and I then restarted, here:
http://pastebin.com/e6y5Sabg
I have a vague, unfounded suspicion that the freezes/crashes are related to when I high number of entities get on the board (the soldiers and ordering them, maybe even the flowers generated by the flower ring, sometimes), but that’s only based on the “after-the-levels-go-for-a-bit” timing of the freezes.
Here is my worn equipment:
There isn’t any app that freezes my browser so consistently, and I can’t think of any one that manages to also kill overall performance.
If I didn’t love the game, I wouldn’t really care, but as it is, I’m hoping readers might have suggestions for alleviating performance issues and increasing playability.