Giants Gate Patch Notes

Here all updates about the “Giants Gate” arena will be published.
This topic is ONLY for updates, all off topics will be removed.

Soon the GG arena will be seriously changed for the balance. Check updates here.

2 Likes

Unit parameters were changed seriously.

{
  "munchkin": {
    "type": "munchkin",
    "cost": 1,
    "maxSpeed": 13,
    "maxHealth": 100,
    "attackDamage": 15,
    "attackCooldown": 0.5,
    "attackRange": 3,
    "visualRange": 40
  },
  "thrower": {
    "type": "thrower",
    "cost": 1,
    "maxSpeed": 12,
    "maxHealth": 60,
    "attackDamage": 24,
    "attackCooldown": 0.7,
    "attackRange": 20,
    "visualRange": 40
  },
  "ogre": {
    "type": "ogre",
    "cost": 2,
    "maxSpeed": 11,
    "attackCooldown": 0.7,
    "attackRange": 4,
    "visualRange": 40,
    "attackDamage": 25,
    "maxHealth": 225
  },
  "shaman": {
    "type": "shaman",
    "cost": 2,
    "maxSpeed": 10,
    "maxHealth": 115,
    "attackDamage": 50,
    "attackCooldown": 0.7,
    "attackRange": 20,
    "visualRange": 40
  },
  "brawler": {
    "type": "brawler",
    "cost": 4,
    "maxSpeed": 9,
    "maxHealth": 450,
    "attackDamage": 45,
    "attackCooldown": 0.7,
    "attackRange": 5,
    "visualRange": 40
  },
  "warlock": {
    "type": "warlock",
    "cost": 4,
    "maxSpeed": 7,
    "maxHealth": 300,
    "attackDamage": 135,
    "attackCooldown": 0.6,
    "attackRange": 22,
    "visualRange": 40
  }
}

Spell parameters

{
  "lightning": {
    "damage": 200,
    "range": 5,
    "cost": 1.3
  },
  "fireball": {
    "damage": 100,
    "range": 10,
    "cost": 1.3
  },
  "heal": {
    "damage": 100,
    "range": 10,
    "cost": 1.3
  }
}
1 Like

Shamans’ and Throwers’ damage is reduced a little

1 Like
  • Brawlers are stronger
  • Lightning damage is 150
  • munchkin dps is reduced
  • throwers hp is 50
1 Like

More balance changes:

  • reduced heal spell;
  • more hp for shamans and warlocks;
  • throwers and munchkins are faster;
  • warlocks are faster;
  • brawlers are slower and reduced dps a little;
  • lightning spell has 0.5 seconds stun effect;
  • warlocks were broken, now they are fixed and OP, wait for nerfing;
  • ranged units can shoot over the gaps in clouds;
  • the sudden death logic was changed - the giants under ‘burn’ effect as bases with higher burnrate.
  • reduced warlocks damage (yeah after the fix they were OP too much);
  • reduced warlock attack range to 20

IMPORTANT
The Giants Gates arena is using x and y instead of usual pos for the reason – we mirror coordinates when you play as a blue team, so you DON’T NEED TO WRITE TEAM SPECIFIC CODE.
When you summon a unit at (10, 40) as a red one, it will be translated to (90, 40) when you are in blue team. The same for unit.x coordinates – it’s mirrored when you get it from an unit as a blue player.

  • Ogres speed 11 → 9;

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