How can I make the length of my level (in time) longer?
Go to systems->existence->lifespan
@Chaboi_3000, I’ve created a level, but my friends can’t play it. Please, can you tell me what’s wrong?
Here is a link to the level:
For me, it works well.
Have you published the level? Because it must be published in order for others to be able to play it.
Andrei
Yep Andrei’s correct. Before you save the level, make sure to check the Publish checkbox so it’s released publicly.
Does it work now?
I want to ask a question:
How to make sure that if the position of my hero is equal to a certain number, then coins/enemies/friends will appear in a certain place?
How about something like this:
if player.pos.x == here.pos.x and player.pos.y == here.pos.y
game.spawnXY("gold-coin", there.pos.x, there.pos.y)
else
game.spawnXY("gold-coin", 60, 40)
This example is not meant to be either PY or JS specific, it’s just kind of an outline.
Thanks, but I don’t know where should I write it.
The level that you created is very laggy, try to delete some of its elements so us will have less lag, ok?
Andrei
Well, that all depends on the code you are writing. Some folks use ‘timerChecks’…these might be a good place.
Maybe I can do, that if you’ve killed door, enemy appear, I think, if I do that, it won’t be so laggy.
Sorry, I don’t know where it is. Is it in Scripts, or in Settings?
If used, these will be somewhere in the code that you’ve written. It’s not system code, it 's user code that you write.
How do you rotate?
I am confused.
One way is to a right-click on a thang and chooses a direction (there are buttons with arrows).
Another one is to get into a thang, find Physical component, change rotation parameter
how can ymake something talk
How to we expand existence in level editor
Finished updating the guide. Let me know if there are any questions regarding level design