So as I was working on my latest level I came across a couple of things that are difficult to deal with:
- When adding a square of grass it does not contain movement.Land by default, this causes my guys to run under the grass. It would also be nice to be able to automatically add a grid of grass that covers a specific size.
- When adding an invisible obstacle the first time I had to put the coordinates in based on the top left corner of the obstacle, when I submitted the new code it reset that coordinate to be the middle of the object. Now in the editor I reset the coordinates to be in the correct location for the center and all was well.
- Adding the grass squares also adds some ugly shadows and I don’t know how to get rid of them. (There is a bunch of large shadow basically the same size as a grass square but offset by roughly (-15,-15); there is also a small square of shadow at the center of the grass square).
- Ogres still rotate to face me even though they are dead. On top of this, their shadows are spinning while they are laying motionless. Actually, the ogres seem to just flip opposite directions randomly.
That is all I can think of that came up right now. Any thoughts on any of it? If you need a reference, this all happened working on http://codecombat.com/editor/level/lets-go-fly-a-kite.
Should this be posted here or on github?