Strange Menu on the Level Options

There seems to be a new menu called Save/Load. Looks like it’s still work-in-progress. I’m assuming it allows you to save code to load back later according to this little sketch that was included in the menu.
save-load-stub


@nick mind if you explain what exactly it’ll do?

4 Likes

Oh my gosh! This could be so helpful, don’t you think it means you can save your functions like: findEnemyHero(), or findStrongestEnemy(). This could save me so much time. The amount of time I’ve spent writing identical functions… Or trying to get them from other levels which is also a faf.

5 Likes

We never finished that, haven’t worked on it in a looong time. I didn’t realize the code was still around! (I should have, since as an admin I see it in the menu every time, I just haven’t clicked on it.)

3 Likes

Ah, I see. There can definitely be some form of code storage for sure. Any plans to continue the development?

2 Likes

It’s not currently on the near-term roadmap, no. Eventually it’d be great to do, in one form or another!

4 Likes