Like previous similar beta tests goes, everything ( features, API, balance) might be changed, bugs might be here and there, ladder might be reset (save your code locally if you want to), and code might not work suddenly.
Feel free to post suggestions here, and the bugs you found along the way
That is quite an interesting idea, however currently we are trying to not make the arena have too many variables since it will be harder to balance, we’ll see what we’ll do with it, thank you for the suggestion!
Failed to load resource: /file/interface/playback-scrub-end.mp3:1 the server responded with a status of 404
also, images not loading, maybe this has something to do with it? DOMException: Failed to register a ServiceWorker for scope (‘https://codecombat.com/’) with script (‘CodeCombat - Coding games to learn Python and JavaScript’): The script has an unsupported MIME type (‘text/html’).
I have thought of adding a mana when enemy killed feature, however after considering it further, powering up the enemy waves (using barracks and summon) would just be giving more mana to the opponent, so more balance adjustments will be needed, which unfortunately at the time can’t be done quickly, so have to shelf that idea for now, thank you for the idea!