hey @venneth can I suggest something?
I feel like watergun should get a rework
instead of it having a base radius, it should start off with a small hit radius, then gradually get bigger but slower while its traveling. increasing in damage. this would make it more challenging for the player and more fun (i think at least)
as bullets normally slow down. if it does more damage from far away, i feel like it should become bigger but slow down
hey @venneth are shadows supposed to affect crab hp?
Hello there, no plans to make shadows affect anything about crabs, so they should just go past them fine
Hmmm interesting idea, however I think it would be really hard to predict because there will be a lot of moving parts, not to mention it would be a bit hard to visualize ( the hit radius )
But will keep that in mind as a consideration in case we find that that ability needs a rework
Thanks!
also waterGun should probably get nerfed. (damage) 30 dmg for a fast, undetectable projectile is nuts. it has a 3.5 hit radius, hits like a mother flipping truck, a near undodgable speed, SLOWS and there’s no way to detect them either
also sometimes a turtle will move diagonally if they are hit by the shock abilities in the middle of a tile
no. you. dont. unless you’re hacking, theres no way to avoid a arrow that isnt even findable in the api
He found a way. I saw it. It is amazing.
How the jesus riding a tricyle frick did he do that
I am not sure. I guess you can have a new project to work on.
great thats another 2 hours
im already working on something and schoolwork (since im moving and stuff algebra gotta be good)
I didn’t record it, but he can dodge both shock trap and throw, and water arrows.
how in the gorgonzola cheese did bro figure it out
theres no api on the shock traps, or shock throw, or the waterGun.
my conclusion? hax
Unholy is very talented. I am not sure that this will be one of the things that everyone figures out sooner or later. This is a huge advantage over the whole league. He tested it, and only lost to me once.
frick it im playing brawl stars
There is definitely a way to detect the turtle abilities, I purposely didn’t put them on the API because I think it would be quite a fun additional challenge to figure out how
The league is probably going to be begging you and Unholy by the end of the season.