Istg it’s gonna be something hidden deep in the referee code
I already looked at the source. I couldn’t find any numbers. My brain hurts.
I found this.ref.waterGun in the scripts so
You think that the ref shoots at the same time as the player?
hey @Venneth what is the speed of the waterGun? in hints it says its 45 but i dont know what that means
is it 45 meters a second? cuz the editor says its 3.6mps and 45 doesnt seem right
My crab seems to explode on contact with me. In this spectate CodeCombat - Coding games to learn Python and JavaScript, at around 1:30, I send out a crab Up that moves one step and then explodes @Venneth can you look into this
dang. i (sorta) figured out how to dodge water gun and my first reaction was:
“damn. this was kinda easy lol”
Sorry because I didn’t mention it before, but since you did, I’ll mention it in passing. It’s because the Y setting of the mirror is wrong, there are two more, so you need to write if Hero.color==blue:down=7, up=63, so that the crab will disappear at the bottom, and hero.getsolar(x,y) There is no inversion during the mirroring process, so you need to write it like this (taking solar as an example) if Hero.color==blue,enemycolor= 1,herocolor=-1
hey @Venneth, i have a idea. instead of robot crabs dealing damage on death, they should splatter around solar panels. This would allow for more complex stratagies and would (I think) fit very well in the arena
it would kinda work like the curling bomb from splatoon
this new crab would also fit what the crab tries to do most. be a solar pannel claimer (not some sub bomb damage deal)
Do you think this game is not difficult enough???
Hello, Another bug:
I cannot find property direction for turtles:
Although after looping through the components of turtles, came across this:
evidently, is a bug. Please fix Venneth.
Thanks
Yashins
this what I print
Are you able to find out which crab you’re targeting??
E.G. ( opponents / self? )
we can’t find any crab
(it’s null)
Yep, nice suggestion. Was also struggling to play with .4sec time delay.
@Venneth it seems like hero.x and hero.y are now protected properties. any idea why?
im getting this error when i try to use hero.x. any idea why @Venneth? (i can dm you my code if you need it)