Hey guys, sorry about the negative gems. I was adding some achievements on Friday that would fire if you ever beat 100 and 500 separate levels, but there was a bug, so they fired for many users (even though there aren’t even 500 levels yet) and gave many players 5000 extra gems. I then recalculated those achievements to remove the extra gems. So if you happened to spend a bunch of those extra gems in between Friday’s adding of the gems and Saturday’s recalculation, you’ll be negative now.
I will be running a script to reset the purchases of any user with negative gems soon, so that you will have the proper amount of earned gems again, and can decide from scratch which items and heroes to buy.
If you didn’t actually buy anything in that time frame and still have negative gems, then it may be some further bug. I’ve been busy rearchitecting the level completion counting code and the gem awarding logic and am running some more data processing to fix up everyone’s data to get the proper gem and exp amounts. That should finish overnight or tomorrow morning.
Thanks for y’all’s patience.