Idea Suggestions Thread

coco is an abbreviation of codecombat

U can accualy kill thokar using ritic in the siege of stonehold level ive done it before.

new I dea for armor ghost chestplate

cost 6666:

abbilitys hero.sorrow incerases heros speed for 66 seconds by 6% but reduces health by 30%

hero.reviveFriend(target) revives a friend/unit if done to hero doubles health

hero.summon("death") summons death for 6 seconds and poisons every enemy unit on the map
dealing 66 dps to them for 6 seconds
hero.curse (target)curses the target for 6 seconds making them not able to use any abbilitys (got the idea of curse from the battle cats with relic cyclone)

adds 666 health

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I know this is from 20 days ago, but I will still answer.

I prefer it lighter, and if you’re concerned about your eyes, is there a way you can darken your screen?

There are still bugs in the languages they currently have, so before they add anymore, they are going to try to fix all the bugs.

As you get further along and if you are a sub, then you will have more advanced techniques to learn. Plus, CoCo is helping people learn from scratch. It is more for beginners.

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I would like more heros that you dont pay for with money
But you buy them with gems
Idea:
Wizard

Wizard of The Gems
Not strong but uses magic
Averages speed
And more heros

And a capture the flag gamemode

Welcome to the forum! This is a family-friendly place where coders can share bugs, ask for help on any CodeCombat level (don’t forget to post your code correctly), or just hang out with other coders. But before you proceed, please check out our guidelines: this topic.
Have a great time! :partying_face:

We were actually recently talking about something like this. It would be unfair if non-subscribers could buy the same things as subs can. If they could do this, nobody would want to become a subscriber.
Once you subscribe, you can buy heroes for gems.

Could you add:

hero.canSummon = function (type) {
    return hero.gold >= hero.costOf(type);
};

as a built-in function for boss stars?
and maybe

hero.findByName = function (name, list) {
    if (list) list = [list];
    else list = [hero.findFriends(), hero.findEnemies()];
    for (let units of list) for (let unit of units) if (unit.id == name) return unit; 
    return null;
};

for the twilight glasses…
And maybe add boss star VI that can summon a water wizard (that shoots water and does critical damage to the lava enemies) in the volcano levels?

He didn’t tell you that she’s not very nice, and she throws the poison at you. :joy:

Also, maybe add a runemaster set? Since you have a rune sword, so why not create rune armor too? And maybe a shield too… :3
Rune armor template:

let methods = [
    unit.heal(), 
    hero.blind()
];
let detailsOrParameters = [
    "Changes the unit's health by +50 for 5 gold."
    "Blinds the enemy given in the parameter."
];
let timeToCast = [
    0.25
    0.5
];
let cooldowns = [
    0.1 // So that people who have TONS of gold don't just spam it...
    5
];

Methods example code (javascript)

hero.heal = function () {
    if (hero.gold >= 5) {
        hero.health += 50;
        hero.gold -= 5;
    }
};
hero.blind = function () {
    var enemiesToBlind = [];
    for (let enemy of hero.findEnemies()) if (hero.distanceTo(enemy) <= 7.5) enemiesToBlind.push(enemy);
    for (let enemyToBlind of enemiesToBlind) //insert magic here, lol
};

This would fit better in the Adventurer topic.

sorry, I’ve been here for only two weeks. I’ll put it there

@Chaboi_3000 now you guys made a holy sword can you guys also make a holy book/gun or something with almost the same use but a different ability

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that may be a bit well you know
harmfull? to some people ?

You should make it so that you can sell used items (armor, sword, shield) for gems.
Just an idea.

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hey I have an idea
THE OP STICK
abbilitys :SSSTTTIIICCCKKKSSSRRRUUULLLEEE:

i have an idea!
the sun bow:
dmg 50
DPS 150
sunray:
does 250 damage in a 10-meter circle the ogres on the edge will receive 25 dmg just enough to kill a munchkin

info this bow harnesses the power of the sun to make its arrows

I have an idea!
Precision Bowman
Note: As an adventurer, I would like anyone who uses this unit In their level to send me a link and mention @Ian_Spurgeon so I can playtest it. :slight_smile:
Price: 40 gold
Info: An archer-like unit that fires arrows at a fast speed(at the cost of lower damage), that has an attack that can hit enemies far away, but does more damage at close range
Attack Range: 450 meters
Health: 30
Damage: 20 if target is 50m away or closer(30 DPS), 12 if target is 150m away or closer (18 DPS), 8 if 200m or closer (12 DPS), 6 if target is 300m away or closer(9 dps), and if 4 if target is farther than 300m away(6 DPS)
Fire rate: 3 arrows per 2 seconds(1.5 arrows per sec)
Movement Speed: 1.5m/second
Class:Glass-cannon

2 Likes

Thats a bit OP, can you nerf the range a bit?

Created a tester:

(I nerfed the range and didn’t include the damage according to distance part because it would be really hard to add that)
The code:

function spicenUp (event) {
    // includes secret commands
    // includes secret commands
}
function wait (millis) {
    let timestamp = game.time;
    while (true) if (game.time - timestamp >= millis / 1000) break;
}
function attackEnemies (event) {
    let unit = event.target;
    while (true) {
        let enemy = unit.findNearestEnemy();
        if (enemy) unit.attack(enemy);
        if (unit.health <= 0) game.setGoalState(goal, false);
    }
}
const goal = game.addManualGoal("");
ui.setText("directions", "Survive.");
ui.setText("directions", "Press \"S\" to spicen things up a bit");
game.setActionFor("archer", "spawn", attackEnemies);
// contains secret commands
let thang = game.spawnPlayerXY("captain", 40, 40);
thang.destroy();
const player = game.spawnXY("archer", 40, 35);
player.attackRange = 45;
player.attackDamage = 20;
// contains secret commands
while (true) {
    if (*secret command*) game.spawnXY("scout", *secret command*, *secret command*);
    else game.spawnXY("munchkin", *secret command*, *secret command*);
    wait(500);
}

@Ian_Spurgeon

1 Like


Universal boots: boots that jumps you from planet to planet. The Fire Scepter: shoots streams of fire that deal 75 dmg and can track onto enemies while firing. The Element Wand: that contains fire, water, and earth powers in a glass wand.

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