Topic for "System Shock"!

Should be fixed now, thanks for the report!

Alright, I did something and i was able to access the arena (and the editor) on my non-admin account now,
you all can test as well

2 Likes

i canā€™t access item.type and friend.type(robot-turtle or robot-spider)
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i found unhandled error, i canā€™t access friend.x and hero.findEnemyUnits() returns empty array.
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Yep, same thing here with hero.findEnemyUnits()
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Returns empty array.

Alright, I have added and re-checked a bunch of properties, feel free to report them again if you see any of them missing, thanks!

1 Like

item.x, item.y, item.type is protected.(unhandled error happens)

do healball and hasteball have maxXcast?
target: (68.7, 47.5), blast point: (60, 48)
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@Venneth

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Returns undefined from specific enemy.
( There are enemies on the map )

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behavior of balls in mirroring are broken. (or unit.x, unit.y?)
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let items = hero.findItems();
for(let i in items){
    console.log(i, items[i].type, items[i].x, items[i].y, items[i].value);
}
0 solar-battery 22.757089390531597 35.43159142819704 1.0033333333333334
1 solar-battery 18.015635356291085 33.305888334821965 1.0033333333333334
2 solar-battery 22.227275253177318 30.262520236981 1.0033333333333334
3 solar-battery 97.2429106094684 35.43159142819704 1.0033333333333334
4 solar-battery 101.98436464370891 33.305888334821965 1.0033333333333334
5 solar-battery 97.77272474682269 30.262520236981 1.0033333333333334
TypeError: Can't read protected property: type

canā€™t read properties of mana-fruit

I believe the system may need to be kinked out. I find that I get infinite loop with barely doing anything


@Venneth Can you also fix what @k_k_javascript wrote about item.x item.y and item.type. Also, I found the hero.findEnemyUnits() does seem to be empty while hero.findUnits() only contains my units

hero.maxHealth also seems to be blocked

1 Like

yea item.type is kindaā€¦ bugged
Cockroach GIFs | Tenor
right now

The types, mirroring, hero.findEnemyUnits() and everything else should be fixed, if there are any more issues you can let me know, thanks!

2 Likes

thanks venneth, but it seems hero.findEnemyUnits still returns empty array.
and i found wrong of unit.y, item.x in blue. balls are working correctly.

1 Like

@venneth could you fix this issue?

if hero.color == "blue"
    unit.x is correct
    unit.y is wrong
    item.x is wrong
    item.y is wrong
    item.type is correct

and also i couldnā€™t access collector.speed or collector.maxSpeed. is there way to know speed of collector?

The characteristics of this arena reminded me of the Equinox Cup back then. Although I didnā€™t want to play this arena, I couldnā€™t help but click on it to test whether the spell could be placed on the hero. The answer was obviously no, but I remembered the Equinox Cup can(put on tower)very interesting point

i made a mistakeā€¦ the correct name is @Venneth not @ venneth. sorry.

Collector speed properties should be fixed, thanks for the report!