[Adventurer] The Wrath of the Lava King


#1

Check out the level at this link: https://codecombat.com/editor/level/the-wrath-of-the-lava-king

Play the level at this link: https://codecombat.com/play/level/the-wrath-of-the-lava-king

Level Preview:

This level is hugely based on missile dodging.
You start off the level with 8 overpowered paladins, each capable of healing 500 health each time it cast heal, with 10 second cooldown. They have 80m cast range, but that proves to be a short range, later on.

There is a mere 10 ogres. One might think they are easy targets, at first: 5 artillery, 2 witches, 2 headhunters, and a Thoktar. The Thoktar is even debuffed, with his raise dead effective length decreased, poison cloud damage set to 0, as well as many other debuffs. However, they are still a formidable squad… :wink:

Have fun on this level!

WARNING:

This level is pretty hard. PM me if you have a solution. (I couldn’t find a way to missile dodge all those missiles)

Here’s a screenshot:

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#2

AAAA. Where is link to level?


#3

search it up in level editior

should be at this link:


#4

just codecombat.com/editior/level/ “name here”


#5

I can’t access the level, it shows error loading from server.


#6

which part? the main dev site or the play level part


#7

try this one…


#8

Wont load, even with fast internet, can you try simplifying some of the thangs?


#9

Hm… It’s loading pretty fast for me… Do i need to publish it or something?


#10

Did you publish it? If not, then yes plz publish.


#11

I published it. When i sent my last post.


#12

Ye it’s published. Think you can play it now… Pretty sure.


#13

This Level have some special items to play it. For this moment I do not want to buy this

I have the best glasses.


#14

hm… did i require enchanted lenses while not requiring the infrared glasses? my bad :stuck_out_tongue:


#15

Required Gear removed.


#16

Added four Robot walkers to jazz up the level :stuck_out_tongue:

The level is kinda hard now. Deleted 2 artillery, since they get killed by stray robot walker bullets anyway

Code that includes dodging plasma balls will definitely help in beating this level (Hint: Use Vectors)

The plasma ball dodging in this level is easier than the apocalypse level (apocalypse is literally swisscheese problem. Kind of a messy problem to code, since shells have AOE impact, and plasma balls is basically contact impact)
But apocalypse is plainly dodging. This level requires the hero to attack whilst dodging.

Try not to get hit by plasma balls… They have 450 dmg per.


#17

Suggested to use the 4 most basic heroes for the level for a challenge, but if you wanna play around, go ahead and use nalfar the necromancer XD Raise dead is op in this level (robot walkers and artillery)


#18

Well… you could try just dodging with your hero and summon + command troops and see whether that works… :grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin:


#19

You just had to use human catapults instead of artillery so those of us with boss star IV can’t control them, didn’t you! :angry::angry::angry::angry::angry::angry::angry::angry::angry: :rage::rage::rage::rage::rage::rage::rage::rage:


#20

You put Thoktar at ONE health? Seriously? Seriously? :laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing::laughing: