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Loud Quietness Typo
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|
0
|
946
|
December 19, 2016
|
|
LUA code patch for - Forest - Backwoods Fork - posted intro/ overview / and default code
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|
1
|
2582
|
December 15, 2016
|
|
CodeCombat Level Releases
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|
10
|
2991
|
September 7, 2020
|
|
LUA and Coffee Patch - Forest - The Agrippa Defense
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|
0
|
954
|
November 6, 2016
|
|
LUA patches for levels in Sarven Desert Campaign
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|
7
|
1748
|
October 29, 2016
|
|
LUA patches for other levels in forest
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|
9
|
2760
|
October 23, 2016
|
|
LUA patches for pet levels in forest
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|
7
|
2276
|
October 22, 2016
|
|
LUA code patch for - Forest - Forest Miners - posted intro/ overview / and default code
|
|
0
|
994
|
October 22, 2016
|
|
LUA code patch for - Forest - Short-sighted Burl - posted intro/ overview / and default code
|
|
0
|
1792
|
October 22, 2016
|
|
LUA code patch for - Forest - Tomb Ghost - posted intro/ overview / and default code
|
|
0
|
1352
|
October 22, 2016
|
|
LUA code patch for - Forest - Tomb Raider
|
|
0
|
1292
|
October 22, 2016
|
|
LUA code patch for - Dungeon - Lost in the Stacks
|
|
0
|
1610
|
October 13, 2016
|
|
LUA code patch for - Forest - A Fine Mint
|
|
0
|
882
|
October 14, 2016
|
|
LUA code patch for - Forest - One Wrong Step
|
|
0
|
1067
|
October 14, 2016
|
|
LUA code patch for - Dungeon - Haunted Kithmaze
|
|
0
|
797
|
October 13, 2016
|
|
LUA code patch for - Dungeon - The Gauntlet & A & B
|
|
0
|
1650
|
October 13, 2016
|
|
LUA code patch for - Dungeon - The Final Kithmaze
|
|
0
|
854
|
October 13, 2016
|
|
LUA code patch for - Dungeon - Cupboards of Kithgard & A & B
|
|
0
|
893
|
October 13, 2016
|
|
How many teams are there - ogres, humans, neutral?
|
|
3
|
1554
|
October 7, 2016
|
|
What makes the gold counter appear in game? (upper right)
|
|
0
|
809
|
October 3, 2016
|
|
What is the difference between saving and saving as a major revision?
|
|
3
|
1178
|
October 3, 2016
|
|
Levels Editor - Copyright - what can be used - what cannot?
|
|
2
|
911
|
September 28, 2016
|
|
Level Editor - Level becomes unloadable - is there a way to get back in?
|
|
2
|
1074
|
September 19, 2016
|
|
Thangs and level Art for 2.5d view
|
|
0
|
847
|
September 19, 2016
|
|
Spike Walls - how do they work?
|
|
3
|
1145
|
September 16, 2016
|
|
Game Development and Web Development background showing tiled - fixed
|
|
0
|
1108
|
September 11, 2016
|
|
New Web Development Level - Hidden and Seek
|
|
12
|
2768
|
August 30, 2016
|
|
Kelvintaph Glacier - Challenging but short lived - Post suggestions for new levels, content, etc here
|
|
1
|
1350
|
August 16, 2016
|
|
Creating new Thangs - rules about reusing content?
|
|
16
|
3896
|
August 11, 2016
|
|
Q: Floor "Thangs" not the right default size - should they be fixed?
|
|
6
|
1666
|
July 5, 2016
|