Or I don’t shoot fast enough.
What I wrote is quite complicated, but I’m still learning the exact speed.
I think I’ve got it.
It means your doing to many things. I believe the system will execute about 2 million statements before giving you that. It’s very annoying, I have had to deal with it in several arenas.
Thank you, but I have calculated it and found that each step is only executed more than 1100 times. ( I’m not as strong as @Shininglice)
I am trying to figure out how to fix it.
each step can take more than one statement and if you are constantly checking things, it can add up very quickly
Hey@Venneth, Can you take a look at hero.solarAtXY(x,y), if you look at it from your own point of view, there is no problem, but from the enemy’s point of view, you will see that the blue color is not -1, I did several experiments and found It is neither 1 nor 1 nor 0, since the battle can only be viewed from the enemy’s perspective, it cannot be printed, so there is no way to know what number the blue land is.Thanks
I think this may not be a problem with hero.solarAtXY(x, y), because from my perspective, walking 8 steps up from the starting point will not hit the wall, but from the enemy’s perspective, it will
Tbf it isn’t. I’ve done it before in 0-11 age bracket and 9th overall. Just shininglice comes in and gets a 927392 line long code that uses the spot of a single tower to find your entire house
def shock():
if hero.distanceTo(hero.opponent) < 5:
hero.ability(“shockTrap”)
what wrong with this. I am trying to make it as simple as possible
65-33=32 32/4=8(hero is red)
33-5=28 28/4=7(hero is blue)
so i can’t wight the same code with hero is red and hero is blue
Ya, you just have to add a condition that checks what color the hero is, and starts with 8 if the hero is red (and you want to go up), or 7 for blue if you wanted to go down.
Can you help me to test hero.solarAtXY(x, y) I thinks It’s weird
I haven’t messed around with it much myself. I have no idea how it would fit in. I only know what it can do. I don’t know if I could be much help, but I can try.
NEWS FROM BBA
Top Battle Bus Academy Student “Billy”, known for his meteoric rise to fame by briefly acquiring a #1 spot in this season’s open tournament (by way of sheer glitches) has resigned from the turtle competition!
I feel this season’s platform is too, what’s the word… meh! Seems like a confusing game my mom used to make me play in order to make me eat more vegetables. I miss the good old days of trying to crush an opponent with forces that I’ve spent weeks coding out, only to have a 7 year old big-league me with coding sorcery with some While-True-Get-Wrecked-Fool-Loop Hopefully next season brings back these feel-good moments. I do think this season would be more fun if it were real life.
Few will likely ever forget the infamous morning of Mother’s Day of 2024, when Billy released his code on other competitors, immediately landing the number one spot! It was literally only a matter of minutes before the community was in uproar as they bombarded boards to express their dissatisfaction!!
Indeed few competitors have ever seen a gaming environment so quickly receive an update than when Billy’s special turtle mopped up all competition. It’s rumored even the CodeCombat overlords held a special meeting to analyze how Billy had confounded this system designed for children. Even more amazing was the fact that Billy the Turtle (not the same person as the student… just a coincidence) was injured and dare we say… uhh, could park in blue parking spots?
The rare photo below captures the overall heroic effort as we see Billy, with two broken arms and utilizing a roll-me-to-bingo contraption, pull away from his wayward blueish opponent.
Until next season!
Battle Bus Academy Students And Faculty
Hey, Guys.
Do you know what time & day solar Skirmish ends?
Need to know as I am competing.
Thanks
- Yashins
Hello, Guys.
Just a quick question, does anybody know the exact speed of the water gun per sec?
I seem to be struggling to find the exact speed as I cannot track-the watergun’s coordinates.
I did find the snails-speed, and was shocked to see 8coords-per-sec.
Any accurate ideas?
Thanks,
Yashins
i think is hero.speed*4.2,but it’s not very precise(so yo need to do some fine-tuning.)(hero.speed is 10 if eat to speed up is 15 get hurt by watergun is 5) personal idea(water gun have some delay)
hey @NguyenDucMinh they cant speak Vietnamese!