Hi, because there are a lot of posts about this topic, I decided to go through each level and see when which Item is unlocked. I’ll try to keep this list as complete as possible. Please give me a few days after new levels are out. (Level # is a straight “minimum” count, order is occasionally rearranged so don’t hold the number as complete gospel truth.)
ATTENTION: Sometimes the game decides to not award an item, despite telling you something else! If you’re missing an item, replay the level at least once (!), before posting in the forum! It usually works at least in the second try.
If not, beat it. You will receive the item at the end of the level, after you finished it.
If yes, there seems to be an issue that sometimes items are not correctly awarded. Try to beat the level again. If you see that you have been awarded the item, but it does not appear in your inventory, open an issue at the github-page of CodeCombat.
I don’t know for discourse, but usually forums have a maximum-post-length. As this list has the potential for breaking a hypothetical length-limit, I went sure.
If you can assure me that is not the case, I can delete this post.
And, just in case there is information not directly related to the list, but still on-topic, I have a post to edit it in.
JFBM you get the option to buy Hushbam the librarian after the level arcane ally you get the option to buy Amara Arrowhead the ninja after munchkin harvest
Hmm… Strange/ I win this level twice - once when I play first, second try and win after read this post, but i hasnt get any new kind of Hero. Any wizards or any another hero(( I tell more - why I look in hero change options i dont look Omar Brewstone at Rich Forager but look this hero wins after wins at “Minesweeper” level
In the desert, the game starts requiring you to buy certain items which you have not been previously awarded.
A. Does a superior item (which has all the functions and more) meet the requirement?
B. If not, should we also make a list of level item requirements?
As far as I know, a better item has never been restricted when a lower item was working.
It can be that old code will not work with newer equipment, but the changes are mostly minor. For example the first glasses use this.findNearestEnemy(), while the latter glasses don’t have this command anymore. They use this.findNearest(this.findEnemies()) instead.
While I thought about a requirement-list, it would simply blow the scale. Every level has some requirements and restrictions, and with over 100 levels already existing this is nowhere possible to maintain, also because these requirements shift and change all the time. Recently the BossStar 1 has been released, which is now already banned in all *** Treasure-Levels. Just as example.