Got it. They are not a part of levels. They are articles. Soon those hints will appear in the diplomat interface.
Where can I translate text for button TEST LEVEL?
@Bryukh Out of curiosity, what is the diplomat interface? And will adding the i18n to the level components in the level editor allow things to be seen/unseen in it?
It’s a place where we can translate levels (guides, comments etc) and components. Here is the [link][(CodeCombat - Coding games to learn Python and JavaScript).
And will adding the i18n to the level components in the level editor allow things to be seen/unseen in it?
Yep. We have “Populate i18n” button for that. Usually we do this when a level is complete and reviewed. Also, sometimes we forgot about it. However, we have “tasks” so we can check it.
Not in i18n:
Thanks. Added i18n fields for game docs.
Not in i18n:
Level:
Cupboards of Kithgard B
Missing Goal name:
Chokepoint
Where can I find fields for game docs?
That’s one I think http://direct.codecombat.com/i18n/component/gamereferee
Not in i18n:
Level:
Patrol Buster A
‘Intro’ body:
Boom! and Bust
Munchkin Harvest
Backwoods Ambush A
Where can I translate Text: Granted by Knight ?
What the level is it? I’ll check which component add this api.
UPDATED: @juraj_pechac try to look it in Allied
component. It should be there.
No, it isn`t in Allied.
I don`t see text Granted by Knight.
Got it. I suppose Knight
should be in the thang Knight and Granted by
should be in UI translation (on github);
Translated:
(github) 743: granted_by: "Zaručuje"
thang Knight: Name:Rytier
@juraj_pechac, these are actually bugs that I reported here and here. Don’t know when they will be fixed though.
Not in i18n:
Level:
Return to Thornbush Farm A
Return to Thornbush Farm B